Demonarium - Alpha update to 2.4
Demonarium - Alpha » Devlog
Just released the first update adding new lesser rank demons to the game, raising the total of available enemies up to an incredible 5 !!! More to come on the horizon.
Update changes - 2.4 Alpha
- Fixed retry from sending the player up one level
- Fixed gun reloading from sporadically canceling itself
- Changed interaction range to have double the length
- Changed sprites to have an outline, as an attempt to improve visual concision
- Changed enemy spawn system to use a weighted distribution
- Changed and improved gun state system
- Added Acid Blob enemy and its devour skill
- Added Fae enemy and its devour skill
- Added Fungi enemy and its devour skill
- Added Wodewose enemy and its devour skill
- Added export for Linux/X11
Files
demonarium_2_4_alpha_win64.zip 21 MB
Mar 17, 2023
demonarium_2_4_alpha_linux.zip 23 MB
Mar 17, 2023
demonarium_2_4_alpha_osx.zip 34 MB
Mar 17, 2023
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Demonarium - Alpha
A roguelite inspired by Gungeon and The Binding of Isaac, where demons can be consumed to unlock passive effects.
Status | In development |
Author | ByteTheDice |
Genre | Action, Shooter |
Tags | 2D, Pixel Art, Roguelite, Top-Down, Top down shooter |
Languages | English |
More posts
- Demonarium - Big update to 2.9b AlphaAug 26, 2023
- Demonarium - Update to Alpha 2.5May 09, 2023
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